AI Insights · Timothy · July 2022
Top 5 Third Person Games Performance in Dominican Republic Q2 2022
In Q2 2022, the top third-person games in the Dominican Republic showed varying trends in weekly downloads, revenue, and active users. Data from Sensor Tower provides insights into the performance of these popular apps.
In Q2 2022, the top five third-person games on a unified platform in the Dominican Republic exhibited diverse performance metrics in terms of weekly downloads, revenue, and active users. Data from Sensor Tower offers a detailed look at these trends.
Free Fire: 7th Anniversary from GARENA INTERNATIONAL I PRIVATE LIMITED saw its weekly revenue peak at approximately $73K in the last week of April. Weekly downloads fluctuated, reaching their highest at around 55K in the week of May 23. The game maintained a robust user base with weekly active users hovering around 1.3M throughout the quarter.
Tencent Mobile International Limited’s PUBG MOBILE experienced modest weekly revenue, peaking at about $10K in mid-May. Downloads remained relatively stable, with a slight uptick to 4.8K in mid-April. Weekly active users saw a minor decline from 52K to around 46K by the end of June.
Genshin Impact, developed by COGNOSPHERE PTE. LTD., had a varied revenue stream, with its highest weekly revenue reaching $5K in mid-April. The game saw consistent weekly downloads, averaging around 1.2K, while active users remained steady at approximately 24K throughout the quarter.
Electronic Arts’ Apex Legends Mobile made a notable entry with significant initial downloads of about 66K in the week of its release mid-May. However, this number tapered off to around 3K by the end of June. The game also saw a decline in weekly active users from 60K to 22K over the same period. Revenue peaked at $4.7K in the week following its launch.
Finally, Guns of Glory: Lost Island by FunPlus International AG showed a steady increase in weekly revenue, peaking at approximately $1.5K in mid-April. Weekly downloads were modest, with a high of around 900 in early June. Active users showed a gradual increase, reaching 1.1K by the end of the quarter.
For more detailed insights and analysis, visit Sensor Tower.